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OpenSceneGraph 3.6.5
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#include <BufferObject>

Classes | |
| struct | ModifiedCallback |
Public Member Functions | |
| BufferData () | |
| BufferData (const BufferData &bd, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor using CopyOp to manage deep vs shallow copy. | |
| virtual bool | isSameKindAs (const Object *obj) const |
| virtual const char * | libraryName () const |
| return the name of the object's library. | |
| virtual const char * | className () const |
| return the name of the object's class type. | |
| virtual const GLvoid * | getDataPointer () const =0 |
| virtual unsigned int | getTotalDataSize () const =0 |
| virtual osg::Array * | asArray () |
| virtual const osg::Array * | asArray () const |
| virtual osg::PrimitiveSet * | asPrimitiveSet () |
| virtual const osg::PrimitiveSet * | asPrimitiveSet () const |
| virtual osg::Image * | asImage () |
| Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
| virtual const osg::Image * | asImage () const |
| Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
| void | setBufferObject (BufferObject *bufferObject) |
| BufferObject * | getBufferObject () |
| const BufferObject * | getBufferObject () const |
| void | setBufferIndex (unsigned int index) |
| unsigned int | getBufferIndex () const |
| GLBufferObject * | getGLBufferObject (unsigned int contextID) const |
| GLBufferObject * | getOrCreateGLBufferObject (unsigned int contextID) const |
| void | setModifiedCallback (ModifiedCallback *md) |
| ModifiedCallback * | getModifiedCallback () |
| const ModifiedCallback * | getModifiedCallback () const |
| void | dirty () |
| Dirty the primitive, which increments the modified count, to force buffer objects to update. | |
| void | setModifiedCount (unsigned int value) |
| Set the modified count value. | |
| unsigned int | getModifiedCount () const |
| Get modified count value. | |
| virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| Resize any per context GLObject buffers to specified size. | |
| void | releaseGLObjects (State *state=0) const |
| If State is non-zero, this function releases OpenGL objects for the specified graphics context. | |
| unsigned int | getNumClients () const |
| void | addClient (osg::Object *) |
| void | removeClient (osg::Object *) |
| Public Member Functions inherited from osg::Object | |
| Object () | |
| Construct an object. | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. | |
| virtual Object * | cloneType () const =0 |
| Clone the type of an object, with Object* return type. | |
| virtual Object * | clone (const CopyOp &) const =0 |
| Clone an object, with Object* return type. | |
| std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. | |
| virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. | |
| virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. | |
| virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
| virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
| virtual StateSet * | asStateSet () |
| Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. | |
| virtual const StateSet * | asStateSet () const |
| convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. | |
| virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
| virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
| virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. | |
| virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. | |
| virtual Camera * | asCamera () |
| Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. | |
| virtual const Camera * | asCamera () const |
| convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. | |
| virtual Drawable * | asDrawable () |
| Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0. | |
| virtual const Drawable * | asDrawable () const |
| convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0. | |
| virtual Callback * | asCallback () |
| Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. | |
| virtual const Callback * | asCallback () const |
| convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. | |
| virtual CallbackObject * | asCallbackObject () |
| Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
| virtual const CallbackObject * | asCallbackObject () const |
| convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
| virtual UserDataContainer * | asUserDataContainer () |
| Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
| virtual const UserDataContainer * | asUserDataContainer () const |
| convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
| virtual ValueObject * | asValueObject () |
| Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
| virtual const ValueObject * | asValueObject () const |
| Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. | |
| virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. | |
| void | setName (const char *name) |
| Set the name of object using a C style string. | |
| const std::string & | getName () const |
| Get the name of object. | |
| void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. | |
| DataVariance | getDataVariance () const |
| Get the data variance of this object. | |
| virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. | |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. | |
| template<class T> | |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. | |
| const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. | |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. | |
| virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. | |
| template<class T> | |
| void | setUserData (const ref_ptr< T > &ud) |
| virtual Referenced * | getUserData () |
| Get user data. | |
| virtual const Referenced * | getUserData () const |
| Get const user data. | |
| template<typename T> | |
| bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. | |
| template<typename T> | |
| void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. | |
| template<typename T> | |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template | |
| Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. | |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). | |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. | |
Protected Member Functions | |
| virtual | ~BufferData () |
| Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () |
| Object destructor. | |
| Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes | |
| unsigned int | _modifiedCount |
| unsigned int | _bufferIndex |
| osg::ref_ptr< BufferObject > | _bufferObject |
| osg::ref_ptr< ModifiedCallback > | _modifiedCallback |
| unsigned int | _numClients |
| Protected Attributes inherited from osg::Object | |
| std::string | _name |
| DataVariance | _dataVariance |
| osg::UserDataContainer * | _userDataContainer |
| Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
| Public Types inherited from osg::Object | |
| enum | DataVariance { DYNAMIC , STATIC , UNSPECIFIED } |
| Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced. | |
| static void | setDeleteHandler (DeleteHandler *handler) |
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. | |
| static DeleteHandler * | getDeleteHandler () |
| Get a DeleteHandler. | |
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inline |
References _bufferIndex, _modifiedCount, _numClients, and osg::Object::Object().
Referenced by osg::Array::Array(), BufferData(), osg::BufferTemplate< T >::BufferTemplate(), osg::BufferTemplate< T >::BufferTemplate(), osg::BufferTemplate< std::vector< T > >::BufferTemplate(), osg::BufferTemplate< std::vector< T > >::BufferTemplate(), osg::IndirectCommandDrawArrays::IndirectCommandDrawArrays(), osg::IndirectCommandDrawArrays::IndirectCommandDrawArrays(), osg::IndirectCommandDrawElements::IndirectCommandDrawElements(), osg::IndirectCommandDrawElements::IndirectCommandDrawElements(), isSameKindAs(), osg::BufferData::ModifiedCallback::modified(), and osg::PrimitiveSet::PrimitiveSet().
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Copy constructor using CopyOp to manage deep vs shallow copy.
References _bufferIndex, _modifiedCallback, _modifiedCount, _numClients, BufferData(), osg::Object::Object(), and osg::CopyOp::SHALLOW_COPY.
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protectedvirtual |
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References _numClients.
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inlinevirtual |
Reimplemented in osg::Array.
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inlinevirtual |
Reimplemented in osg::Array.
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inlinevirtual |
Convert 'this' into a Image pointer if Object is a Image, otherwise return 0.
Equivalent to dynamic_cast<Image*>(this).
Reimplemented from osg::Object.
Reimplemented in osg::Image.
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inlinevirtual |
Convert 'this' into a Image pointer if Object is a Image, otherwise return 0.
Equivalent to dynamic_cast<Image*>(this).
Reimplemented from osg::Object.
Reimplemented in osg::Image.
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inlinevirtual |
Reimplemented in osg::PrimitiveSet.
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inlinevirtual |
Reimplemented in osg::PrimitiveSet.
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inlinevirtual |
return the name of the object's class type.
Must be defined by derived classes.
Implements osg::Object.
Reimplemented in osg::Array, osg::BufferTemplate< T >, osg::BufferTemplate< std::vector< T > >, osg::DrawArrayLengths, osg::DrawArrays, osg::DrawArraysIndirect, osg::DrawElementsIndirectUByte, osg::DrawElementsIndirectUInt, osg::DrawElementsIndirectUShort, osg::DrawElementsUByte, osg::DrawElementsUInt, osg::DrawElementsUShort, osg::Image, osg::ImageSequence, osg::ImageStream, osg::MultiDrawArrays, osg::MultiDrawArraysIndirect, osg::MultiDrawElementsIndirectUByte, osg::MultiDrawElementsIndirectUInt, osg::MultiDrawElementsIndirectUShort, and osg::PrimitiveSet.
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Dirty the primitive, which increments the modified count, to force buffer objects to update.
If a ModifiedCallback is attached to this BufferData then the callback is called prior to the bufferObject's dirty is called.
References _bufferObject, _modifiedCallback, and _modifiedCount.
Referenced by osg::BufferTemplate< T >::setData(), and osg::BufferTemplate< std::vector< T > >::setData().
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References _bufferIndex.
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References _bufferObject.
Referenced by osg::Image::getPixelBufferObject(), and osg::Image::getPixelBufferObject().
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References _bufferObject.
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pure virtual |
Implemented in osg::Array, osg::BufferTemplate< T >, osg::BufferTemplate< std::vector< T > >, osg::DefaultIndirectCommandDrawArrays, osg::DefaultIndirectCommandDrawElements, osg::DrawElementsIndirectUByte, osg::DrawElementsIndirectUInt, osg::DrawElementsIndirectUShort, osg::DrawElementsUByte, osg::DrawElementsUInt, osg::DrawElementsUShort, osg::Image, osg::PrimitiveSet, osg::TemplateArray< T, ARRAYTYPE, DataSize, DataType >, osg::TemplateArray< GLdouble, Array::DoubleArrayType, 1, GL_DOUBLE >, osg::TemplateArray< GLfloat, Array::FloatArrayType, 1, GL_FLOAT >, osg::TemplateArray< Matrixd, Array::MatrixdArrayType, 16, GL_DOUBLE >, osg::TemplateArray< Matrixf, Array::MatrixArrayType, 16, GL_FLOAT >, osg::TemplateArray< Quat, Array::QuatArrayType, 4, GL_DOUBLE >, osg::TemplateArray< Vec2, Array::Vec2ArrayType, 2, GL_FLOAT >, osg::TemplateArray< Vec2b, Array::Vec2bArrayType, 2, GL_BYTE >, osg::TemplateArray< Vec2d, Array::Vec2dArrayType, 2, GL_DOUBLE >, osg::TemplateArray< Vec2i, Array::Vec2iArrayType, 2, GL_INT >, osg::TemplateArray< Vec2s, Array::Vec2sArrayType, 2, GL_SHORT >, osg::TemplateArray< Vec2ub, Array::Vec2ubArrayType, 2, GL_UNSIGNED_BYTE >, osg::TemplateArray< Vec2ui, Array::Vec2uiArrayType, 2, GL_UNSIGNED_INT >, osg::TemplateArray< Vec2us, Array::Vec2usArrayType, 2, GL_UNSIGNED_SHORT >, osg::TemplateArray< Vec3, Array::Vec3ArrayType, 3, GL_FLOAT >, osg::TemplateArray< Vec3b, Array::Vec3bArrayType, 3, GL_BYTE >, osg::TemplateArray< Vec3d, Array::Vec3dArrayType, 3, GL_DOUBLE >, osg::TemplateArray< Vec3i, Array::Vec3iArrayType, 3, GL_INT >, osg::TemplateArray< Vec3s, Array::Vec3sArrayType, 3, GL_SHORT >, osg::TemplateArray< Vec3ub, Array::Vec3ubArrayType, 3, GL_UNSIGNED_BYTE >, osg::TemplateArray< Vec3ui, Array::Vec3uiArrayType, 3, GL_UNSIGNED_INT >, osg::TemplateArray< Vec3us, Array::Vec3usArrayType, 3, GL_UNSIGNED_SHORT >, osg::TemplateArray< Vec4, Array::Vec4ArrayType, 4, GL_FLOAT >, osg::TemplateArray< Vec4b, Array::Vec4bArrayType, 4, GL_BYTE >, osg::TemplateArray< Vec4d, Array::Vec4dArrayType, 4, GL_DOUBLE >, osg::TemplateArray< Vec4i, Array::Vec4iArrayType, 4, GL_INT >, osg::TemplateArray< Vec4s, Array::Vec4sArrayType, 4, GL_SHORT >, osg::TemplateArray< Vec4ub, Array::Vec4ubArrayType, 4, GL_UNSIGNED_BYTE >, osg::TemplateArray< Vec4ui, Array::Vec4uiArrayType, 4, GL_UNSIGNED_INT >, osg::TemplateArray< Vec4us, Array::Vec4usArrayType, 4, GL_UNSIGNED_SHORT >, osg::TemplateIndexArray< T, ARRAYTYPE, DataSize, DataType >, osg::TemplateIndexArray< GLbyte, Array::ByteArrayType, 1, GL_BYTE >, osg::TemplateIndexArray< GLint, Array::IntArrayType, 1, GL_INT >, osg::TemplateIndexArray< GLint64, Array::Int64ArrayType, 1, GL_INT64_ARB >, osg::TemplateIndexArray< GLshort, Array::ShortArrayType, 1, GL_SHORT >, osg::TemplateIndexArray< GLubyte, Array::UByteArrayType, 1, GL_UNSIGNED_BYTE >, osg::TemplateIndexArray< GLuint, Array::UIntArrayType, 1, GL_UNSIGNED_INT >, osg::TemplateIndexArray< GLuint64, Array::UInt64ArrayType, 1, GL_UNSIGNED_INT64_ARB >, and osg::TemplateIndexArray< GLushort, Array::UShortArrayType, 1, GL_UNSIGNED_SHORT >.
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References _bufferObject.
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References _modifiedCallback.
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References _modifiedCallback.
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Get modified count value.
References _modifiedCount.
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References _numClients.
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References _bufferObject.
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pure virtual |
Implemented in osg::Array, osg::BufferTemplate< T >, osg::BufferTemplate< std::vector< T > >, osg::DrawElementsIndirectUByte, osg::DrawElementsIndirectUInt, osg::DrawElementsIndirectUShort, osg::DrawElementsUByte, osg::DrawElementsUInt, osg::DrawElementsUShort, osg::Image, osg::IndirectCommandDrawArrays, osg::IndirectCommandDrawElements, osg::PrimitiveSet, osg::TemplateArray< T, ARRAYTYPE, DataSize, DataType >, osg::TemplateArray< GLdouble, Array::DoubleArrayType, 1, GL_DOUBLE >, osg::TemplateArray< GLfloat, Array::FloatArrayType, 1, GL_FLOAT >, osg::TemplateArray< Matrixd, Array::MatrixdArrayType, 16, GL_DOUBLE >, osg::TemplateArray< Matrixf, Array::MatrixArrayType, 16, GL_FLOAT >, osg::TemplateArray< Quat, Array::QuatArrayType, 4, GL_DOUBLE >, osg::TemplateArray< Vec2, Array::Vec2ArrayType, 2, GL_FLOAT >, osg::TemplateArray< Vec2b, Array::Vec2bArrayType, 2, GL_BYTE >, osg::TemplateArray< Vec2d, Array::Vec2dArrayType, 2, GL_DOUBLE >, osg::TemplateArray< Vec2i, Array::Vec2iArrayType, 2, GL_INT >, osg::TemplateArray< Vec2s, Array::Vec2sArrayType, 2, GL_SHORT >, osg::TemplateArray< Vec2ub, Array::Vec2ubArrayType, 2, GL_UNSIGNED_BYTE >, osg::TemplateArray< Vec2ui, Array::Vec2uiArrayType, 2, GL_UNSIGNED_INT >, osg::TemplateArray< Vec2us, Array::Vec2usArrayType, 2, GL_UNSIGNED_SHORT >, osg::TemplateArray< Vec3, Array::Vec3ArrayType, 3, GL_FLOAT >, osg::TemplateArray< Vec3b, Array::Vec3bArrayType, 3, GL_BYTE >, osg::TemplateArray< Vec3d, Array::Vec3dArrayType, 3, GL_DOUBLE >, osg::TemplateArray< Vec3i, Array::Vec3iArrayType, 3, GL_INT >, osg::TemplateArray< Vec3s, Array::Vec3sArrayType, 3, GL_SHORT >, osg::TemplateArray< Vec3ub, Array::Vec3ubArrayType, 3, GL_UNSIGNED_BYTE >, osg::TemplateArray< Vec3ui, Array::Vec3uiArrayType, 3, GL_UNSIGNED_INT >, osg::TemplateArray< Vec3us, Array::Vec3usArrayType, 3, GL_UNSIGNED_SHORT >, osg::TemplateArray< Vec4, Array::Vec4ArrayType, 4, GL_FLOAT >, osg::TemplateArray< Vec4b, Array::Vec4bArrayType, 4, GL_BYTE >, osg::TemplateArray< Vec4d, Array::Vec4dArrayType, 4, GL_DOUBLE >, osg::TemplateArray< Vec4i, Array::Vec4iArrayType, 4, GL_INT >, osg::TemplateArray< Vec4s, Array::Vec4sArrayType, 4, GL_SHORT >, osg::TemplateArray< Vec4ub, Array::Vec4ubArrayType, 4, GL_UNSIGNED_BYTE >, osg::TemplateArray< Vec4ui, Array::Vec4uiArrayType, 4, GL_UNSIGNED_INT >, osg::TemplateArray< Vec4us, Array::Vec4usArrayType, 4, GL_UNSIGNED_SHORT >, osg::TemplateIndexArray< T, ARRAYTYPE, DataSize, DataType >, osg::TemplateIndexArray< GLbyte, Array::ByteArrayType, 1, GL_BYTE >, osg::TemplateIndexArray< GLint, Array::IntArrayType, 1, GL_INT >, osg::TemplateIndexArray< GLint64, Array::Int64ArrayType, 1, GL_INT64_ARB >, osg::TemplateIndexArray< GLshort, Array::ShortArrayType, 1, GL_SHORT >, osg::TemplateIndexArray< GLubyte, Array::UByteArrayType, 1, GL_UNSIGNED_BYTE >, osg::TemplateIndexArray< GLuint, Array::UIntArrayType, 1, GL_UNSIGNED_INT >, osg::TemplateIndexArray< GLuint64, Array::UInt64ArrayType, 1, GL_UNSIGNED_INT64_ARB >, and osg::TemplateIndexArray< GLushort, Array::UShortArrayType, 1, GL_UNSIGNED_SHORT >.
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inlinevirtual |
Reimplemented from osg::Object.
Reimplemented in osg::Array, osg::BufferTemplate< T >, osg::BufferTemplate< std::vector< T > >, osg::DrawArrayLengths, osg::DrawArrays, osg::DrawArraysIndirect, osg::DrawElementsIndirectUByte, osg::DrawElementsIndirectUInt, osg::DrawElementsIndirectUShort, osg::DrawElementsUByte, osg::DrawElementsUInt, osg::DrawElementsUShort, osg::Image, osg::ImageSequence, osg::ImageStream, osg::IndexArray, osg::MultiDrawArrays, osg::MultiDrawArraysIndirect, osg::MultiDrawElementsIndirectUByte, osg::MultiDrawElementsIndirectUInt, osg::MultiDrawElementsIndirectUShort, and osg::PrimitiveSet.
References BufferData(), NULL, and osg::Object::Object().
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inlinevirtual |
return the name of the object's library.
Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
Reimplemented in osg::Array, osg::BufferTemplate< T >, osg::BufferTemplate< std::vector< T > >, osg::DrawArrayLengths, osg::DrawArrays, osg::DrawArraysIndirect, osg::DrawElementsIndirectUByte, osg::DrawElementsIndirectUInt, osg::DrawElementsIndirectUShort, osg::DrawElementsUByte, osg::DrawElementsUInt, osg::DrawElementsUShort, osg::Image, osg::ImageSequence, osg::ImageStream, osg::MultiDrawArrays, and osg::PrimitiveSet.
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If State is non-zero, this function releases OpenGL objects for the specified graphics context.
Otherwise, releases OpenGL objects for all graphics contexts.
Reimplemented from osg::Object.
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References _numClients.
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Resize any per context GLObject buffers to specified size.
Reimplemented from osg::Object.
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References _bufferIndex.
| void osg::BufferData::setBufferObject | ( | BufferObject * | bufferObject | ) |
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References _modifiedCallback.
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Set the modified count value.
References _modifiedCount.
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Referenced by BufferData(), BufferData(), getBufferIndex(), and setBufferIndex().
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Referenced by BufferData(), dirty(), getModifiedCallback(), getModifiedCallback(), and setModifiedCallback().
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Referenced by BufferData(), BufferData(), dirty(), getModifiedCount(), and setModifiedCount().
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Referenced by addClient(), BufferData(), BufferData(), getNumClients(), and removeClient().
| Generated at Sun Aug 10 2025 00:00:00 for the OpenSceneGraph by doxygen 1.14.0. |