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OpenSceneGraph 3.6.5
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#include <MinimalCullBoundsShadowMap>

Classes | |
| struct | ViewData |
Public Types | |
| typedef MinimalCullBoundsShadowMap | ThisClass |
| Convenient typedef used in definition of ViewData struct and methods. | |
| typedef MinimalShadowMap | BaseClass |
| Convenient typedef used in definition of ViewData struct and methods. | |
| Public Types inherited from osgShadow::MinimalShadowMap | |
| enum | ShadowReceivingCoarseBoundAccuracy { EMPTY_BOX , BOUNDING_SPHERE , BOUNDING_BOX , DEFAULT_ACCURACY = BOUNDING_BOX } |
| typedef MinimalShadowMap | ThisClass |
| Convenient typedef used in definition of ViewData struct and methods. | |
| typedef StandardShadowMap | BaseClass |
| Convenient typedef used in definition of ViewData struct and methods. | |
| Public Types inherited from osgShadow::StandardShadowMap | |
| typedef StandardShadowMap | ThisClass |
| Convenient typedef used in definition of ViewData struct and methods. | |
| typedef DebugShadowMap | BaseClass |
| Convenient typedef used in definition of ViewData struct and methods. | |
| Public Types inherited from osgShadow::DebugShadowMap | |
| typedef DebugShadowMap | ThisClass |
| Convenient typedef used in definition of ViewData struct and methods. | |
| typedef ViewDependentShadowTechnique | BaseClass |
| Convenient typedef used in definition of ViewData struct and methods. | |
| Public Types inherited from osg::Object | |
| enum | DataVariance { DYNAMIC , STATIC , UNSPECIFIED } |
Public Member Functions | |
| MinimalCullBoundsShadowMap () | |
| Classic OSG constructor. | |
| MinimalCullBoundsShadowMap (const MinimalCullBoundsShadowMap &mcbsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Classic OSG cloning constructor. | |
| META_Object (osgShadow, MinimalCullBoundsShadowMap) | |
| Declaration of standard OSG object methods. | |
| Public Member Functions inherited from osgShadow::MinimalShadowMap | |
| MinimalShadowMap () | |
| Classic OSG constructor. | |
| MinimalShadowMap (const MinimalShadowMap &msm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Classic OSG cloning constructor. | |
| META_Object (osgShadow, MinimalShadowMap) | |
| Declaration of standard OSG object methods. | |
| void | setModellingSpaceToWorldTransform (const osg::Matrix &modellingSpaceToWorld) |
| const osg::Matrix & | getModellingSpaceToWorldTransform (void) const |
| float | getMaxFarPlane () const |
| void | setMaxFarPlane (float maxFarPlane) |
| float | getMinLightMargin () const |
| void | setMinLightMargin (float minLightMargin) |
| void | setShadowReceivingCoarseBoundAccuracy (ShadowReceivingCoarseBoundAccuracy accuracy) |
| ShadowReceivingCoarseBoundAccuracy | getShadowReceivingCoarseBoundAccuracy () const |
| Public Member Functions inherited from osgShadow::StandardShadowMap | |
| StandardShadowMap () | |
| Classic OSG constructor. | |
| StandardShadowMap (const StandardShadowMap &ssm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Classic OSG cloning constructor. | |
| META_Object (osgShadow, StandardShadowMap) | |
| Declaration of standard OSG object methods. | |
| void | setBaseTextureUnit (unsigned int unit) |
| unsigned int | getBaseTextureUnit (void) const |
| void | setShadowTextureUnit (unsigned int unit) |
| unsigned int | getShadowTextureUnit (void) const |
| void | setBaseTextureCoordIndex (unsigned int index) |
| unsigned int | getBaseTextureCoordIndex (void) const |
| void | setShadowTextureCoordIndex (unsigned int index) |
| unsigned int | getShadowTextureCoordIndex (void) const |
| void | setTextureSize (const osg::Vec2s &textureSize) |
| const osg::Vec2s & | getTextureSize () const |
| void | setLight (osg::Light *light) |
| osg::Light * | getLight (void) |
| const osg::Light * | getLight (void) const |
| osg::Shader * | getShadowVertexShader () |
| osg::Shader * | getShadowFragmentShader () |
| osg::Shader * | getMainVertexShader () |
| osg::Shader * | getMainFragmentShader () |
| void | setShadowVertexShader (osg::Shader *shader) |
| void | setShadowFragmentShader (osg::Shader *shader) |
| void | setMainVertexShader (osg::Shader *shader) |
| void | setMainFragmentShader (osg::Shader *shader) |
| virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| Resize any per context GLObject buffers to specified size. | |
| virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. | |
| Public Member Functions inherited from osgShadow::DebugShadowMap | |
| DebugShadowMap () | |
| Classic OSG constructor. | |
| DebugShadowMap (const DebugShadowMap &dsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Classic OSG cloning constructor. | |
| META_Object (osgShadow, DebugShadowMap) | |
| Declaration of standard OSG object methods. | |
| void | setDebugDraw (bool draw) |
| Turn on/off debugging hud & rendering of debug volumes in main view. | |
| bool | getDebugDraw (void) const |
| Tell if debugging hud & rendering of debug volumes is active. | |
| std::string | getDebugDump (void) const |
| Get the file name of debugging dump. | |
| void | setDebugDump (const std::string &debugDumpFile) |
| Set the file name of debugging dump. | |
| Public Member Functions inherited from osgShadow::ViewDependentShadowTechnique | |
| ViewDependentShadowTechnique (void) | |
| osgShadow::ShadowTechnique equivalent methods for view dependent techniques | |
| ViewDependentShadowTechnique (const ViewDependentShadowTechnique &vdst, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Classic OSG cloning constructor. | |
| META_Object (osgShadow, ViewDependentShadowTechnique) | |
| Declaration of standard OSG object methods. | |
| virtual void | dirty () |
| Dirty view data bits and force update of view data resources. | |
| virtual void | init () |
| Initialize the ShadowedScene and some data structures. | |
| virtual void | update (osg::NodeVisitor &nv) |
| Run the update traversal of the ShadowedScene and update any local cached data structures. | |
| virtual void | cull (osgUtil::CullVisitor &cv) |
| Run the cull traversal of the ShadowedScene and set up the rendering for this ShadowTechnique. | |
| virtual void | cleanSceneGraph () |
| Clean scene graph from any shadow technique specific nodes, state and drawables. | |
| virtual void | traverse (osg::NodeVisitor &nv) |
| Traverse shadow scene graph. | |
| Public Member Functions inherited from osgShadow::ShadowTechnique | |
| ShadowTechnique () | |
| ShadowTechnique (const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| virtual bool | isSameKindAs (const osg::Object *obj) const |
| virtual const char * | libraryName () const |
| return the name of the object's library. | |
| virtual const char * | className () const |
| return the name of the object's class type. | |
| virtual void | setShadowedScene (ShadowedScene *ss) |
| ShadowedScene * | getShadowedScene () |
| const ShadowedScene * | getShadowedScene () const |
| Public Member Functions inherited from osg::Object | |
| Object () | |
| Construct an object. | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. | |
| virtual Object * | cloneType () const =0 |
| Clone the type of an object, with Object* return type. | |
| virtual Object * | clone (const CopyOp &) const =0 |
| Clone an object, with Object* return type. | |
| std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. | |
| virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. | |
| virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. | |
| virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
| virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
| virtual StateSet * | asStateSet () |
| Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. | |
| virtual const StateSet * | asStateSet () const |
| convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. | |
| virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
| virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
| virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. | |
| virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. | |
| virtual Camera * | asCamera () |
| Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. | |
| virtual const Camera * | asCamera () const |
| convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. | |
| virtual Drawable * | asDrawable () |
| Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0. | |
| virtual const Drawable * | asDrawable () const |
| convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0. | |
| virtual Callback * | asCallback () |
| Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. | |
| virtual const Callback * | asCallback () const |
| convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. | |
| virtual CallbackObject * | asCallbackObject () |
| Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
| virtual const CallbackObject * | asCallbackObject () const |
| convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
| virtual UserDataContainer * | asUserDataContainer () |
| Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
| virtual const UserDataContainer * | asUserDataContainer () const |
| convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
| virtual ValueObject * | asValueObject () |
| Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
| virtual const ValueObject * | asValueObject () const |
| Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
| virtual Image * | asImage () |
| Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
| virtual const Image * | asImage () const |
| Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. | |
| virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. | |
| void | setName (const char *name) |
| Set the name of object using a C style string. | |
| const std::string & | getName () const |
| Get the name of object. | |
| void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. | |
| DataVariance | getDataVariance () const |
| Get the data variance of this object. | |
| virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. | |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. | |
| template<class T> | |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. | |
| const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. | |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. | |
| virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. | |
| template<class T> | |
| void | setUserData (const ref_ptr< T > &ud) |
| virtual Referenced * | getUserData () |
| Get user data. | |
| virtual const Referenced * | getUserData () const |
| Get const user data. | |
| template<typename T> | |
| bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. | |
| template<typename T> | |
| void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. | |
| template<typename T> | |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template | |
| Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. | |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). | |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. | |
Protected Member Functions | |
| virtual | ~MinimalCullBoundsShadowMap (void) |
| Classic protected OSG destructor. | |
| Protected Member Functions inherited from osgShadow::MinimalShadowMap | |
| virtual | ~MinimalShadowMap (void) |
| Classic protected OSG destructor. | |
| Protected Member Functions inherited from osgShadow::StandardShadowMap | |
| virtual | ~StandardShadowMap (void) |
| Classic protected OSG destructor. | |
| virtual void | updateTextureCoordIndices (unsigned int baseTexCoordIndex, unsigned int shadowTexCoordIndex) |
| virtual void | searchAndReplaceShaderSource (osg::Shader *, std::string fromString, std::string toString) |
| Protected Member Functions inherited from osgShadow::DebugShadowMap | |
| virtual | ~DebugShadowMap () |
| Classic protected OSG destructor. | |
| Protected Member Functions inherited from osgShadow::ViewDependentShadowTechnique | |
| ~ViewDependentShadowTechnique (void) | |
| Classic protected OSG destructor. | |
| virtual ViewDependentShadowTechnique::ViewData * | getViewDependentData (osgUtil::CullVisitor *cv) |
| Return view dependent data for the cull visitor. | |
| virtual void | setViewDependentData (osgUtil::CullVisitor *cv, ViewDependentShadowTechnique::ViewData *data) |
| Define view dependent data for the cull visitor. | |
| Protected Member Functions inherited from osgShadow::ShadowTechnique | |
| osg::Vec3 | computeOrthogonalVector (const osg::Vec3 &direction) const |
| virtual | ~ShadowTechnique () |
| Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () |
| Object destructor. | |
| Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Convenient typedef used in definition of ViewData struct and methods.
Convenient typedef used in definition of ViewData struct and methods.
| osgShadow::MinimalCullBoundsShadowMap::MinimalCullBoundsShadowMap | ( | ) |
Classic OSG constructor.
Referenced by META_Object(), and MinimalCullBoundsShadowMap().
| osgShadow::MinimalCullBoundsShadowMap::MinimalCullBoundsShadowMap | ( | const MinimalCullBoundsShadowMap & | mcbsm, |
| const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY ) |
Classic OSG cloning constructor.
References MinimalCullBoundsShadowMap(), and osg::CopyOp::SHALLOW_COPY.
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protectedvirtual |
Classic protected OSG destructor.
| osgShadow::MinimalCullBoundsShadowMap::META_Object | ( | osgShadow | , |
| MinimalCullBoundsShadowMap | ) |
Declaration of standard OSG object methods.
References MinimalCullBoundsShadowMap().
| Generated at Sun Aug 10 2025 00:00:00 for the OpenSceneGraph by doxygen 1.14.0. |